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2. Install Flutter on my Mac Book pro ( M 계열칩 )

by 정보경험 2022. 1. 21.
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Flutter 설치 파일 페이지로 접속합니다. 아래 링크 클릭 하시면 됩니다. 

 

https://docs.flutter.dev/get-started/install

 

 

저는 맥북을 가지고 있으므로 맥용을 깔아서 해보겠습니다.

맥북에 설치 하는 페이지는 아래 링크 입니다. 

https://docs.flutter.dev/get-started/install/macos

 

macOS install

How to install on macOS.

docs.flutter.dev

 

 

요구되는 시스템 사양은 아래와 같네요. 

System requirements

To install and run Flutter, your development environment must meet these minimum requirements:

  • Operating Systems: macOS
  • Disk Space: 2.8 GB (does not include disk space for IDE/tools).
  • Tools: Flutter uses git for installation and upgrade. We recommend installing Xcode, which includes git, but you can also install git separately.

 Important: If you’re installing on a Mac with the latest Apple M1 processor, you may find these supplementary notes useful reading as we complete support for the new Apple Silicon architecture.

 

Flutter 를 다운 받고 맥북에 어디에서든 실행이 될수 있도록 환경 설정 및 설치가 잘되었는지 여러가지 툴들이 잘 

연관해서 작동하는지 단계별로 실행 하여 보겠습니다. 

 

터미널에는 아래와 같이 나왔습니다. Git 셋팅이 필요하겠네요. 

Xcode 를 설치를 하는게 먼저 인거같네요 iOS 앱을 Flutter로 개발 하니까요. 

 

 

 

아래 애플 개발자 사이트에서 Xcode를 다운 받아 설치 하는 방법입니다. 

 

 

저는 맥북을 계속 쓸꺼라 앱 스토어를 통한 설치 방법으로 해보고자 합니다. 

 

 

 

Apple 디벨로퍼 툴들도 있네요 설치 하였습니다. 

 

Xcode를 앱스토어를 통해서 다운 및 설치를 하는데....  엄청 오래 걸리네요.

 

 

 

시간이 남아 돌아서 일단은 해당 맥OS에 Flutter 설치 문서내역을 읽어보기로 했습니다. 

조금이라도 시간 단축을 해볼려고 합니다. 

 

음.. 이런게 있을지는 몰랐네요.

M1 맥북을 쓰는 분들을 위한 중요한 경고 문구가 있네요.

 

M1 프로세스 일경우에는 아래 suppementary notes를 읽어 봐야 하는군요. 

 

 

GitHub - flutter/flutter: Flutter makes it easy and fast to build beautiful apps for mobile and beyond

Flutter makes it easy and fast to build beautiful apps for mobile and beyond - GitHub - flutter/flutter: Flutter makes it easy and fast to build beautiful apps for mobile and beyond

github.com

 

 

M1 프로세스의 경우는 Flutter 2.5버젼 이상을 권고하네요. 

그리고 반드시 Rosetta 2 transalation eviroment  가지고 있어야 한다는군요.  ( 메뉴얼하게 설치 하는 명령이 나와있군요 )

Developing with Flutter on Apple Silicon

Flutter includes support for developing on macOS devices with Apple Silicon (M1) hardware. This wiki page documents ongoing work relating to the Flutter toolchain providing native support for this processor architecture.

We recommend using Flutter 2.5 or later on Apple Silicon machines. You must also have the Rosetta 2 translation environment available, which you can install manually by running:

$ sudo softwareupdate --install-rosetta --agree-to-license

Using macOS on Apple Silicon to develop Flutter apps (host)

You can use Apple Silicon-based Mac devices as a developer workstation (host) for building Flutter apps. While some tools still use Rosetta, Apple Silicon-based Macs are fully supported as a host.

As we build more Apple Silicon support into the tooling and depending on your tolerance for risk, you may want to experiment with the beta channel. (This was previously also available on the dev channel, but it has been retired.)

Issue 60118 tracks the full set of work to support this feature.

Developing Flutter apps for macOS running on Apple Silicon (target)

Flutter has support for building macOS apps, with beta snapshots available in the stable channel and ongoing development taking place.

Compiled Intel macOS binaries work on Apple Silicon without change thanks to the Rosetta 2 translation environment, which converts x86_64 instructions to ARM64 equivalents.

We also plan to offer support for compilation directly to ARM64, as well as universal binaries that combine x86_64 and ARM64 assets. Issue 60113 is the umbrella bug tracking this work.

Filing Issues

If you experience a problem relating to using Flutter on Apple Silicon hardware, please file an issue on GitHub with specific repro steps and information about your hardware and software configuration (paste the results of flutter doctor -v). Thank you!

 

헐..... 아직도 깔고 있음..  제가 가지고 있는 맥북은 M1 Max Process이고 집에 랜은 500B bps인데...  30분 넘게 걸림.

 

그래서 혹시나 해서 앱 스토에어 Xcode의 댓글 읽어 보니..  헐..... 별점 1.9.  댓글은.... 다들 화내고 있음. 설치 하지 말고 지워야 하나???? 일단 쓸꺼고 또한 이미 이글 적는 순간에 다행히 따 깔렸고 이미 깔렸는데.. 굳이 지울 필요는 없을꺼 같습니다. 어쨌던 써보고 구경이라도 할꺼니까요... 그냥 두자. 

 

좀 써보고 영 짜증나면 지우는게 답일지도 모르겠네요.

 

다 설치 되었으니 이제 Flutter SDK 설치 해보겠습니다. 

 

지금 부터 할꺼는 아래 그림에 있는 내용입니다.  생각 보타 사이즈 크네요. 1.1 GB  요즘은 프로그램 짤려면 깔아야할것도 많고 까는것도

파일 사이즈가 다들 크네요. 

 

 

 

 

Flutter SDK 릴리즈를 보면 아래와 같네요. 2.8.1 버젼이 최신이네요. 

 

이제 개발 폴더도 만들고 거기 아래 아까 받은 파일을 풀어 놨습니다. 

 

설치메뉴얼에 나온 폴더 명대로 맥북 바탕 화면에 development라고 폴더를 만들었습니다. 

 

( Blender 3D와 mincraft 폴더들도 보이네요, 이거는 마인크래프트 3D 애니메이션을 만들고 공부하기 위해서 만든 폴더예요. 

   이것도 배울께 생각 보다 엄청 많습니다. 3D 작품을 만들어 보고 싶어서요. )

이제 첫번째인 어디에서도 실행을 시키기 위한 패스를 셋팅하는 작업을 먼저 합니다. 

설치에 있는 방식 말고 아래와 같이 맥 터미널을 어떤걸 열든 실행이 될수 있도록 Path를 설정하는 아래 방식을 해볼려고 합니다. 

 

 

이제 영구적 위치를 추가 하여아겠습니다. 

맥북은 zsh을 사용하므로 아래것을 실시를 먼저 해야함. 

 

 If you’re using Z shell, edit $HOME/.zshrc. If you’re using a different shell, the file path and filename will be different on your machine.

Add the following line and change [PATH_OF_FLUTTER_GIT_DIRECTORY] to be the path of your clone of the Flutter git repo:

 export PATH="$PATH:[PATH_OF_FLUTTER_GIT_DIRECTORY]/bin"

Run source $HOME/.<rc file> to refresh the current window, or open a new terminal window to automatically source the file.

Verify that the flutter/bin directory is now in your PATH by running:

 
$ echo $PATH

 

Verify that the flutter command is available by running:

 

$ which flutter

 

 

현재 사용중인 Shell Script 종류확인 , zsh 쉘을 사용하는군요. 맥북은 모두 이 쉘인가 봅니다. 

 

songhs@SongHSui-MacBookPro-2 development % echo $SHELL
/bin/zsh

 

songhs@SongHSui-MacBookPro-2 development % vim ~/.zshrc

해당  파일에

export PATH="$PATH:~/Downloads/flutter/bin"

위에 나온 패스는 정확하지 않은 걸 확인함. 

 

아래와 같이 수정하여넣어야 하겠음

 

 

새로운 터미널을 열어서 확인을 하며 아래와 같이 PATH가 추가된것을 확인 할수 있습니다. 

그런데 패스가 잘못된걸 알수 있다. 

 

내 컴에 맞게 아래와 추가한다.  ( 내 맥북 바탕 화면에 development 폴더를 만들었기 때문에 경로가 아래와 같다. ) 

너무 오래간만에 쉘을 써서 그런가... 

~/Desktop/development 라고 하면 상대적 경로가 되므로 계속 변한다는걸 깜빡 했습니다. 

export PATH="$HOME/Desktop/development/flutter/bin"

 

 

이제 아래와 같이 정상 작동한다. 절대 경로 설정 완료. 이제 새로운 터미널을 열때 마다 이 경로가 적용되어 

이더서든 Flutter를 실행 시킬수 있게 되었다. 

 

 

이제 해야 할것은 아래것. 

 

Run flutter doctor

Run the following command to see if there are any dependencies you need to install to complete the setup (for verbose output, add the -v flag):

content_copy
$ flutter doctor

This command checks your environment and displays a report to the terminal window. The Dart SDK is bundled with Flutter; it is not necessary to install Dart separately. Check the output carefully for other software you might need to install or further tasks to perform (shown in bold text).

For example:

content_copy
[-] Android toolchain - develop for Android devices
    • Android SDK at /Users/obiwan/Library/Android/sdk
    ✗ Android SDK is missing command line tools; download from https://goo.gl/XxQghQ
    • Try re-installing or updating your Android SDK,
      visit https://docs.flutter.dev/setup/#android-setup for detailed instructions.

The following sections describe how to perform these tasks and finish the setup process.

Once you have installed any missing dependencies, run the flutter doctor command again to verify that you’ve set everything up correctly.

 

flutter doctor 

 

결과는 아래와 같이 나왔습니다. 

 

 

 

 

이게 문제 인거 같네요. Xcode 를 설치만 하고 아직 실행 및 셋팅이 덜되어서 위 에러가 나오는거 같습니다. 

핵심 문제점은 이것일듯. 설치 메뉴얼에 Xcode 설치 및 환경셋팅을 하면 될꺼 같습니다. 

 

You have not agreed to the Xcode license agreements, please run 'sudo xcodebuild -license' from within a Terminal

window to review and agree to the Xcode license agreements.

 

 

 

맥용 Flutter 앱을 만들어야 하므로 아래 설정이 필요함.

Xcode는 이미 다운로드 받아서 설치 했으므로 나머지 설정을 하면될꺼 같습니다. 

설치 메뉴얼에 iOS 내용을 한땀 한땀 따라가서면 해보겠습니다. 

iOS setup

Install Xcode

To develop Flutter apps for iOS, you need a Mac with Xcode installed.

  1. Install the latest stable version of Xcode (using web download or the Mac App Store).
  2. Configure the Xcode command-line tools to use the newly-installed version of Xcode by running the following from the command line:This is the correct path for most cases, when you want to use the latest version of Xcode. If you need to use a different version, specify that path instead.
  3.  
  4. content_copy
    $ sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
    $ sudo xcodebuild -runFirstLaunch
    
  5. Make sure the Xcode license agreement is signed by either opening Xcode once and confirming or running sudo xcodebuild -license from the command line.

Versions older than the latest stable version may still work, but are not recommended for Flutter development. Using old versions of Xcode to target bitcode is not supported, and is likely not to work.

With Xcode, you’ll be able to run Flutter apps on an iOS device or on the simulator.

 

아래 명령어 실시 

$ sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
$ sudo xcodebuild -runFirstLaunch

 

라이센스에 동의 안했다고 나옴고 동의하라고함. 아래 처럼. 

아래 화면에서 리턴 키를 누르면 엄청 장문의 라이센스 동의서가 나옴. space key를 계속 누릅니다. 

 

패스워드 물어 봅니다. 맥북 패스워드 입력 엔터 

 

아래와 같이 마지막에 설치가 완료됩니다. 

 

이제 다시 처음부터 시작 하면될려나???

 

 

다시 실행해보면 아래와 같이 나옴. ( 터미널 창에 표시된 내용이 처음 실행할때와는 다른 경고 문구가 나오네요, 이전과 틀림 ) 

songhs@SongHSui-MacBookPro-2 ~ % sudo xcodebuild -runFirstLaunch                                      

objc[2460]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libauthinstall.dylib (0x1ef11ab90) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x105de02c8). One of the two will be used. Which one is undefined.

objc[2460]: Class AMSupportURLSession is implemented in both /usr/lib/libauthinstall.dylib (0x1ef11abe0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x105de0318). One of the two will be used. Which one is undefined.

 

 

일단 위에 단계는 워닝 문구는 있지만 실행에는 큰 문제가 되지 않을꺼 같습니다. 

 

그럼 이제 그다음 순서인 아래꺼를 진행 해보겠습니다.

 

 

 

오 ~ 이렇게 시뮬레이터가 뜨는군요. 처음 접해보느거라 신기하네요. 

 

터미널 옆에 아이폰 시뮬레이커가 딱 뜸... 흠.. CLI에서 명령어 치니 바로 GUI가 올라 오는구나. 

 

  1. Make sure your simulator is using a 64-bit device (iPhone 5s or later) by checking the settings in the simulator’s Hardware > Device menu.
    시뮬레이터의 설정을 눌러 보니 아래와 같네요.  아이폰 5이상으로 하라고 하니까. 

제 노트북은 사양이 좋으니 최신 폰으로 시뮬레이터를 해놓고 사용을 해볼까 합니다. 뭐가 있을까?

오~ 상담에 시뮬레이터 관련 메뉴들이 잔뜩 있네요. 

 

 

아이폰 13 프로 맥스가 좋겠습니다. 제 맥북프로가 맥스니까요. 같은걸로 해보겟습니다. 

 

아이폰 13 맥스를 누르니까 하나 없어지고 새로운게 뜰줄 알았는데 

시뮬레이터가 하나 더 뜨네요~ 동시에 여러 시뮬레이터로 테스트도 해볼수 있어 좋을듯 합니다. 

 

 

그럼 아이폰 13 프로 맥스만 남기고 다음 사항 해볼께요. 

 

 

이제 이거 해볼차례 이내요~  플러터 테스트 앱을 맥북에 떠 있는 아이폰 시뮬레이터에 작동 시켜 보는 겁니다.

 

먼저 테스트용 플러터 앱을 만들어야 하겠죠. 생각 보다 만다는건 CLI를 통해서도 쉽게 만들수 있어 마음에 듭니다.

 

그럼 아래 사항들을 하나씩 하나씩 단계별로 실행하여 보겠습니다. 

Create and run a simple Flutter app

To create your first Flutter app and test your setup, follow these steps:

  1. Create a new Flutter app by running the following from the command line: 
  2. $ flutter create my_app
    
  3. A my_app directory is created, containing Flutter’s starter app. Enter this directory:
    $ cd my_app
    
  4. To launch the app in the Simulator, ensure that the Simulator is running and enter:
    $ flutter run
    

 

아까 클래스간에 Undefile 에러 부분이 또 계속 해서 나오네요.  지금은 아니더래도 일단 여유가 될때 해결을 하긴 해야 할꺼 같습니다. 

실행 이후 실제 터미널에 아래와 같이 내역들이 나옵니다. 

 

songhs@SongHSui-MacBookPro-2 ~ % flutter create my_app

objc[2990]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libauthinstall.dylib (0x1ef11ab90) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1087582c8). One of the two will be used. Which one is undefined.

objc[2990]: Class AMSupportURLSession is implemented in both /usr/lib/libauthinstall.dylib (0x1ef11abe0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x108758318). One of the two will be used. Which one is undefined.

objc[2992]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libauthinstall.dylib (0x1ef11ab90) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x105fa42c8). One of the two will be used. Which one is undefined.

objc[2992]: Class AMSupportURLSession is implemented in both /usr/lib/libauthinstall.dylib (0x1ef11abe0) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x105fa4318). One of the two will be used. Which one is undefined.

Building flutter tool...

Creating project my_app...

  my_app/test/widget_test.dart (created)

  my_app/pubspec.yaml (created)

  my_app/README.md (created)

  my_app/lib/main.dart (created)

  my_app/ios/Runner.xcworkspace/contents.xcworkspacedata (created)

  my_app/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist

  (created)

  my_app/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings

  (created)

  my_app/ios/Runner/Info.plist (created)

  my_app/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png

  (created)

  my_app/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png

  (created)

  my_app/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md

  (created)

  my_app/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json

  (created)

  my_app/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png

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  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1

  x.png (created)

  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2

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  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@3x.pn

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  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json

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  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@2x.pn

  g (created)

  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@1x.pn

  g (created)

  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@3x.pn

  g (created)

  my_app/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@2x.pn

  g (created)

  my_app/ios/Runner/Base.lproj/LaunchScreen.storyboard (created)

  my_app/ios/Runner/Base.lproj/Main.storyboard (created)

  my_app/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata

  (created)

  my_app/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspace

  Checks.plist (created)

  my_app/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSet

  tings.xcsettings (created)

  my_app/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme

  (created)

  my_app/ios/Flutter/Debug.xcconfig (created)

  my_app/ios/Flutter/Release.xcconfig (created)

  my_app/ios/Flutter/AppFrameworkInfo.plist (created)

  my_app/ios/.gitignore (created)

  my_app/my_app.iml (created)

  my_app/.gitignore (created)

  my_app/web/favicon.png (created)

  my_app/web/index.html (created)

  my_app/web/manifest.json (created)

  my_app/web/icons/Icon-maskable-512.png (created)

  my_app/web/icons/Icon-192.png (created)

  my_app/web/icons/Icon-maskable-192.png (created)

  my_app/web/icons/Icon-512.png (created)

  my_app/.metadata (created)

  my_app/android/app/src/profile/AndroidManifest.xml (created)

  my_app/android/app/src/main/res/mipmap-mdpi/ic_launcher.png (created)

  my_app/android/app/src/main/res/mipmap-hdpi/ic_launcher.png (created)

  my_app/android/app/src/main/res/drawable/launch_background.xml (created)

  my_app/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png (created)

  my_app/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png (created)

  my_app/android/app/src/main/res/values-night/styles.xml (created)

  my_app/android/app/src/main/res/values/styles.xml (created)

  my_app/android/app/src/main/res/drawable-v21/launch_background.xml

  (created)

  my_app/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png (created)

  my_app/android/app/src/main/AndroidManifest.xml (created)

  my_app/android/app/src/debug/AndroidManifest.xml (created)

  my_app/android/gradle/wrapper/gradle-wrapper.properties (created)

  my_app/android/gradle.properties (created)

  my_app/android/.gitignore (created)

  my_app/android/settings.gradle (created)

  my_app/android/app/build.gradle (created)

  my_app/android/app/src/main/kotlin/com/example/my_app/MainActivity.kt

  (created)

  my_app/android/build.gradle (created)

  my_app/android/my_app_android.iml (created)

  my_app/ios/Runner/Runner-Bridging-Header.h (created)

  my_app/ios/Runner/AppDelegate.swift (created)

  my_app/ios/Runner.xcodeproj/project.pbxproj (created)

  my_app/analysis_options.yaml (created)

  my_app/.idea/runConfigurations/main_dart.xml (created)

  my_app/.idea/libraries/Dart_SDK.xml (created)

  my_app/.idea/libraries/KotlinJavaRuntime.xml (created)

  my_app/.idea/modules.xml (created)

  my_app/.idea/workspace.xml (created)

Running "flutter pub get" in my_app...                           2,056ms

Wrote 81 files.

 

All done!

In order to run your application, type:

 

  $ cd my_app

  $ flutter run

 

Your application code is in my_app/lib/main.dart.

 

songhs@SongHSui-MacBookPro-2 ~ % 

 

 

이제 다음단계인 두개의 명령어를 실행 해보겠습니다. 

 

전체적인 모습은 시뮬레이터까지 보여 드리면 아래와 같습니다. 

 

 

 

 

실행 결과는 아래와 같이 나오네요. 바로 시뮬레이터에 처음 만든 앱이 바로 실행되어서 나옵니다. 

첫번째 테스트 앱을 만들어서 실행 하였습니다. 

 

제가 만든 첫 테스트 앱입니다.  

 

 

 

songhs@SongHSui-MacBookPro-2 ~ % cd my_app

songhs@SongHSui-MacBookPro-2 my_app % flutter run

Launching lib/main.dart on iPhone 13 Pro Max in debug mode...

Running Xcode build...                                                  

 └─Compiling, linking and signing...                        21.2s

Xcode build done.                                           36.6s

Syncing files to device iPhone 13 Pro Max...                        49ms

 

Flutter run key commands.

r Hot reload. 🔥🔥🔥

R Hot restart.

h List all available interactive commands.

d Detach (terminate "flutter run" but leave application running).

c Clear the screen

q Quit (terminate the application on the device).

 

💪 Running with sound null safety 💪

 

An Observatory debugger and profiler on iPhone 13 Pro Max is available at:

http://127.0.0.1:55095/sOfz9c0G3Yc=/

The Flutter DevTools debugger and profiler on iPhone 13 Pro Max is

available at:

http://127.0.0.1:9100?uri=http://127.0.0.1:55095/sOfz9c0G3Yc=/

 

 

 

 

 

아래 Deploy to iOS devices 부분은 실제 아이폰에 배포를 하여 보는 단계 입니다.

 

실제 물리적으로 아이폰에 앱을 옮길려면 아래 절차대로 수행을 해보아야 하는데.

음... 아이폰이 없는데.. 어쩌지?????

 

아 맞다.. 옛날에 옛적에 갤럭시로 옮기기전에 쓰던 아이폰 팔지 않고

장비들 모아 놓는 통에 넣어 뒀을텐데... 그거 찾아봐야겠군요. 

그게 있다면 아래것을 해볼수 있을꺼 같습니다. 

 

실제 아이폰에 앱을 설치 하는건 별도의 페이지로 만들어 보아야겠군요. 

구형 아이폰이 그대로 있기를 그러면 실제 앱을 아이폰에 배포해볼수 있겠군요. 

 

이부분은 아이폰 찾고 별도의 페이지로 작성하겠습니다. 

Deploy to iOS devices

To deploy your Flutter app to a physical iOS device you’ll need to set up physical device deployment in Xcode and an Apple Developer account. If your app is using Flutter plugins, you will also need the third-party CocoaPods dependency manager.

  1. You can skip this step if your apps do not depend on Flutter plugins with native iOS code. Install and set up CocoaPods by running the following commands: Note: The default version of Ruby requires sudo to install the CocoaPods gem. If you are using a Ruby Version manager, you may need to run without sudo.
  2.  
  3.  
  4. content_copy
    $ sudo gem install cocoapods
    
  5. Follow the Xcode signing flow to provision your project:
    1. Open the default Xcode workspace in your project by running open ios/Runner.xcworkspace in a terminal window from your Flutter project directory.
    2. Select the device you intend to deploy to in the device drop-down menu next to the run button.
    3. Select the Runner project in the left navigation panel.
    4. In the Runner target settings page, make sure your Development Team is selected under Signing & Capabilities > Team.
      • To start your first iOS development project, you might need to sign into Xcode with your Apple ID. 
         Development and testing is supported for any Apple ID. Enrolling in the Apple Developer Program is required to distribute your app to the App Store. For details about membership types, see Choosing a Membership.

      • The first time you use an attached physical device for iOS development, you need to trust both your Mac and the Development Certificate on that device. Select Trust in the dialog prompt when first connecting the iOS device to your Mac.Then, go to the Settings app on the iOS device, select General > Device Management and trust your Certificate. For first time users, you may need to select General > Profiles > Device Management instead.
      • If automatic signing fails in Xcode, verify that the project’s General > Identity > Bundle Identifier value is unique. 
    5. When you select a team, Xcode creates and downloads a Development Certificate, registers your device with your account, and creates and downloads a provisioning profile (if needed).
  6. Start your app by running flutter run or clicking the Run button in Xcode.

 

 

오래간만에 다시 플러터 공부를 시작 했는데요. 

 

접속 해서 Flutter doctor를 실행 하니 아래와 같이 업그레이드 하라고 하네요. 

 

Upgrade 실시한 내역을 추가 공유 합니다. 

 

CLI로 flutter upgrade라고 치면 업그레이드가 실해 됩니다. 

실행은 아래의 화면과 같습니다. 

 

Last login: Mon Feb 21 08:45:00 on console

songhs@SongHSui-MacBookPro-2 ~ % which flutter

/Users/songhs/Desktop/development/flutter/bin/flutter

 

 

songhs@SongHSui-MacBookPro-2 ~ % flutter doctor

 

objc[3718]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libamsupport.dylib (0x2203f7678) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x104aa82c8). One of the two will be used. Which one is undefined.

objc[3718]: Class AMSupportURLSession is implemented in both /usr/lib/libamsupport.dylib (0x2203f76c8) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x104aa8318). One of the two will be used. Which one is undefined.

objc[3719]: Class AMSupportURLConnectionDelegate is implemented in both /usr/lib/libamsupport.dylib (0x2203f7678) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1085c82c8). One of the two will be used. Which one is undefined.

objc[3719]: Class AMSupportURLSession is implemented in both /usr/lib/libamsupport.dylib (0x2203f76c8) and /Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice (0x1085c8318). One of the two will be used. Which one is undefined.

╔════════════════════════════════════════════════════════════════════════════╗

║ A new version of Flutter is available!                                    

                                                                           

║ To update to the latest version, run "flutter upgrade".                   

╚════════════════════════════════════════════════════════════════════════════╝

 

 

Doctor summary (to see all details, run flutter doctor -v):

[✓] Flutter (Channel stable, 2.8.1, on macOS 12.2.1 21D62 darwin-arm, locale ko-KR)

[!] Android toolchain - develop for Android devices (Android SDK version 32.0.0)

    cmdline-tools component is missing

      Run `path/to/sdkmanager --install "cmdline-tools;latest"`

      See https://developer.android.com/studio/command-line for more details.

    Android license status unknown.

      Run `flutter doctor --android-licenses` to accept the SDK licenses.

      See https://flutter.dev/docs/get-started/install/macos#android-setup for more details.

[!] Xcode - develop for iOS and macOS (Xcode 13.2.1)

    CocoaPods not installed.

        CocoaPods is used to retrieve the iOS and macOS platform side's plugin code that responds to your plugin usage on the Dart

        side.

        Without CocoaPods, plugins will not work on iOS or macOS.

        For more info, see https://flutter.dev/platform-plugins

      To install see https://guides.cocoapods.org/using/getting-started.html#installation for instructions.

[✓] Chrome - develop for the web

[✓] Android Studio (version 2020.3)

[✓] VS Code (version 1.63.2)

[✓] VS Code (version 1.63.2)

[✓] Connected device (1 available)

 

! Doctor found issues in 2 categories.

 

songhs@SongHSui-MacBookPro-2 ~ % flutter upgrade

 

Upgrading Flutter to 2.10.2 from 2.8.1 in /Users/songhs/Desktop/development/flutter...

Downloading Dart SDK from Flutter engine a83ed0e5e3b9cd2b5e2f07ef31c72f43c55e93b7...

  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current

                                 Dload  Upload   Total   Spent    Left  Speed

 

  0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0

  0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0

 14  209M   14 30.2M    0     0  27.0M      0  0:00:07  0:00:01  0:00:06 27.1M

 32  209M   32 68.9M    0     0  32.5M      0  0:00:06  0:00:02  0:00:04 32.5M

 51  209M   51  107M    0     0  34.4M      0  0:00:06  0:00:03  0:00:03 34.4M

 69  209M   69  146M    0     0  35.5M      0  0:00:05  0:00:04  0:00:01 35.5M

 88  209M   88  184M    0     0  36.1M      0  0:00:05  0:00:05 --:--:-- 37.6M

100  209M  100  209M    0     0  35.2M      0  0:00:05  0:00:05 --:--:-- 37.1M

Building flutter tool...

 

Upgrading engine...

Downloading Material fonts...                                      309ms

Downloading android-arm-profile/darwin-x64 tools...                120ms

Downloading android-arm-release/darwin-x64 tools...                 80ms

Downloading android-arm64-profile/darwin-x64 tools...               87ms

Downloading android-arm64-release/darwin-x64 tools...               88ms

Downloading android-x64-profile/darwin-x64 tools...                 87ms

Downloading android-x64-release/darwin-x64 tools...                 79ms

Downloading android-x86 tools...                                   557ms

Downloading android-x64 tools...                                   674ms

Downloading android-arm tools...                                   638ms

Downloading android-arm-profile tools...                           304ms

Downloading android-arm-release tools...                           218ms

Downloading android-arm64 tools...                                 674ms

Downloading android-arm64-profile tools...                         296ms

Downloading android-arm64-release tools...                         193ms

Downloading android-x64-profile tools...                           304ms

Downloading android-x64-release tools...                           192ms

Downloading android-x86-jit-release tools...                       385ms

Downloading ios tools...                                         2,581ms

Downloading ios-profile tools...                                 1,434ms

Downloading ios-release tools...                                    6.3s

Downloading Web SDK...                                           1,099ms

Downloading CanvasKit...                                           796ms

Downloading package sky_engine...                                   43ms

Downloading flutter_patched_sdk tools...                           118ms

Downloading flutter_patched_sdk_product tools...                   105ms

Downloading darwin-x64 tools...                                  1,018ms

Downloading darwin-x64/font-subset tools...                         59ms

 

Flutter 2.10.2 • channel stable • https://github.com/flutter/flutter.git

Framework • revision 097d3313d8 (3 days ago) • 2022-02-18 19:33:08 -0600

Engine • revision a83ed0e5e3

Tools • Dart 2.16.1 • DevTools 2.9.2

 

Running flutter doctor...

Doctor summary (to see all details, run flutter doctor -v):

[✓] Flutter (Channel stable, 2.10.2, on macOS 12.2.1 21D62 darwin-arm, locale ko-KR)

[!] Android toolchain - develop for Android devices (Android SDK version 32.0.0)

    ✗ cmdline-tools component is missing

      Run `path/to/sdkmanager --install "cmdline-tools;latest"`

      See https://developer.android.com/studio/command-line for more details.

    ✗ Android license status unknown.

      Run `flutter doctor --android-licenses` to accept the SDK licenses.

      See https://flutter.dev/docs/get-started/install/macos#android-setup for more details.

[!] Xcode - develop for iOS and macOS (Xcode 13.2.1)

    ✗ CocoaPods not installed.

        CocoaPods is used to retrieve the iOS and macOS platform side's plugin code that responds to your plugin usage on the Dart side.

        Without CocoaPods, plugins will not work on iOS or macOS.

        For more info, see https://flutter.dev/platform-plugins

      To install see https://guides.cocoapods.org/using/getting-started.html#installation for instructions.

[✓] Chrome - develop for the web

[✓] Android Studio (version 2020.3)

[✓] VS Code (version 1.63.2)

[✓] VS Code (version 1.63.2)

[✓] Connected device (1 available)

[✓] HTTP Host Availability

 

! Doctor found issues in 2 categories.

songhs@SongHSui-MacBookPro-2 ~ % 

 

 

세가지 위에 주황색 부분을 추가로 해주어야 겠네요. 아래 3가지 입니다. 

 

   ✗ cmdline-tools component is missing

 

일단 CLI 에서 설치 하는 방법이 설명이 있기는 했는데. 혹시나 해서 안드로이드 스튜디어에서 찾아 보았습니다. 

SDK Manager라는게 있는걸 알았고 거기서 추가 툴을 설치 할수 있는 화면을 운좋게 찾았네요.

중간에 More Actions를 클릭 하니 아래와 같이 나오면서 SDK Manager 옵션이 보이네요. 

 

 

Preferences에 있군요. 아래 중간에 메뉴에 SDK Tools를 찾았고 몇가지 툴이 Unchecked 된걸 확인 할수 있습니다. 

이걸 클릭 해주면 설치 및 업데이트가 되겠네요.  일단 커멘드 라인 툴 설치가 필요하니 그것만 체크 하고 Apply 해보겠습니다. 

오 라이센스 Agreement까지 한꺼번에 나오네요. 

 

 

Flutter doctor를 다시 실행하여 동일한 에러들이 나오는지 확인 해보겠습니다.

 

안드로이드 관련 두개의 에러가 사라지고 iOS관련 에러 하나만 남았네요.

 

   ✗ CocoaPods not installed.

 

아래 방식으로 해볼까 한다. 

https://guides.cocoapods.org/using/getting-started.html#installation

 

CocoaPods Guides

CocoaPods is fully open-sourced, so it depends on community contributions to get better. If you're looking to start working on CocoaPods, this is the place to start.

guides.cocoapods.org

 

 

 

위 명령어로 설치 하면 아래와 같이 나온다. 

 

 

 

songhs@SongHSui-MacBookPro-2 ~ % sudo gem install cocoapods

Password:

Sorry, try again.

Password:

Fetching concurrent-ruby-1.1.9.gem

Fetching i18n-1.10.0.gem

Fetching tzinfo-2.0.4.gem

Fetching zeitwerk-2.5.4.gem

Fetching fuzzy_match-2.0.4.gem

Fetching nap-1.1.0.gem

Fetching activesupport-6.1.4.6.gem

Fetching httpclient-2.8.3.gem

Fetching typhoeus-1.4.0.gem

Fetching public_suffix-4.0.6.gem

Fetching algoliasearch-1.27.5.gem

Fetching ffi-1.15.5.gem

Fetching ethon-0.15.0.gem

Fetching claide-1.1.0.gem

Fetching cocoapods-core-1.11.2.gem

Fetching netrc-0.11.0.gem

Fetching cocoapods-deintegrate-1.0.5.gem

Fetching cocoapods-try-1.2.0.gem

Fetching cocoapods-plugins-1.0.0.gem

Fetching cocoapods-search-1.0.1.gem

Fetching molinillo-0.8.0.gem

Fetching cocoapods-trunk-1.6.0.gem

Fetching cocoapods-downloader-1.5.1.gem

Fetching nanaimo-0.3.0.gem

Fetching addressable-2.8.0.gem

Fetching ruby-macho-2.5.1.gem

Fetching atomos-0.1.3.gem

Fetching fourflusher-2.3.1.gem

Fetching escape-0.0.4.gem

Fetching colored2-3.1.2.gem

Fetching rexml-3.2.5.gem

Fetching gh_inspector-1.1.3.gem

Fetching xcodeproj-1.21.0.gem

Fetching cocoapods-1.11.2.gem

Successfully installed concurrent-ruby-1.1.9

Successfully installed i18n-1.10.0

Successfully installed tzinfo-2.0.4

Successfully installed zeitwerk-2.5.4

Successfully installed activesupport-6.1.4.6

Successfully installed nap-1.1.0

Successfully installed fuzzy_match-2.0.4

Successfully installed httpclient-2.8.3

A new major version is available for Algolia! Please now use the https://rubygems.org/gems/algolia gem to get the latest features.

Successfully installed algoliasearch-1.27.5

Building native extensions. This could take a while...

Successfully installed ffi-1.15.5

Successfully installed ethon-0.15.0

Successfully installed typhoeus-1.4.0

Successfully installed netrc-0.11.0

Successfully installed public_suffix-4.0.6

Successfully installed addressable-2.8.0

Successfully installed cocoapods-core-1.11.2

Successfully installed claide-1.1.0

Successfully installed cocoapods-deintegrate-1.0.5

Successfully installed cocoapods-downloader-1.5.1

Successfully installed cocoapods-plugins-1.0.0

Successfully installed cocoapods-search-1.0.1

Successfully installed cocoapods-trunk-1.6.0

Successfully installed cocoapods-try-1.2.0

Successfully installed molinillo-0.8.0

Successfully installed atomos-0.1.3

Successfully installed colored2-3.1.2

Successfully installed nanaimo-0.3.0

Successfully installed rexml-3.2.5

Successfully installed xcodeproj-1.21.0

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Done installing documentation for concurrent-ruby, i18n, tzinfo, zeitwerk, activesupport, nap, fuzzy_match, httpclient, algoliasearch, ffi, ethon, typhoeus, netrc, public_suffix, addressable, cocoapods-core, claide, cocoapods-deintegrate, cocoapods-downloader, cocoapods-plugins, cocoapods-search, cocoapods-trunk, cocoapods-try, molinillo, atomos, colored2, nanaimo, rexml, xcodeproj, escape, fourflusher, gh_inspector, ruby-macho, cocoapods after 16 seconds

34 gems installed

songhs@SongHSui-MacBookPro-2 ~ % 

 

 

아직 하나 warning이 남은 것이 보인다. 위 명령어를 실행 하면 될꺼 같다. 

songhs@SongHSui-MacBookPro-2 ~ % flutter doctor --android-licenses

 

헐 ~~~ 라이센스가 모두 나온다. 각 부분별로 Y/N 를 계속 해서 물어 본다. 다 읽어 보기엔 너무 길고 시간이 없어 일단

Y 를 클릭 하면서 설치 하였다. 

 

6 of 7 SDK package licenses not accepted. 100% Computing updates...             

Review licenses that have not been accepted (y/N)? y

 

1/6: License android-googletv-license:

---------------------------------------

Terms and Conditions

 

This is the Google TV Add-on for the Android Software Development Kit License Agreement.

 

1. Introduction

 

1.1 The Google TV Add-on for the Android Software Development Kit (referred to in this License Agreement as the "Google TV Add-on" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of this License Agreement. This License Agreement forms a legally binding contract between you and Google in relation to your use of the Google TV Add-on.

 

1.2 "Google" means Google Inc., a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States.

 

2. Accepting this License Agreement

 

2.1 In order to use the Google TV Add-on, you must first agree to this License Agreement. You may not use the Google TV Add-on if you do not accept this License Agreement.

 

2.2 You can accept this License Agreement by:

 

(A) clicking to accept or agree to this License Agreement, where this option is made available to you; or

 

(B) by actually using the Google TV Add-on. In this case, you agree that use of the Google TV Add-on constitutes acceptance of the License Agreement from that point onwards.

 

2.3 You may not use the Google TV Add-on and may not accept the Licensing Agreement if you are a person barred from receiving the Google TV Add-on under the laws of the United States or other countries including the country in which you are resident or from which you use the Google TV Add-on.

 

2.4 If you are agreeing to be bound by this License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to this License Agreement. If you do not have the requisite authority, you may not accept the Licensing Agreement or use the Google TV Add-on on behalf of your employer or other entity.

 

3. Google TV Add-on License from Google

 

3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non- assignable and non-exclusive license to use the Google TV Add-on solely to develop applications to run on the Google TV platform.

 

3.2 You agree that Google or third parties own all legal right, title and interest in and to the Google TV Add-on, including any Intellectual Property Rights that subsist in the Google TV Add-on. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.

 

3.3 Except to the extent required by applicable third party licenses, you may not copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the Google TV Add-on or any part of the Google TV Add-on. Except to the extent required by applicable third party licenses, you may not load any part of the Google TV Add-on onto a mobile handset, television, or any other hardware device except a personal computer, combine any part of the Google TV Add-on with other software, or distribute any software or device incorporating a part of the Google TV Add-on.

 

3.4 Use, reproduction and distribution of components of the Google TV Add-on licensed under an open source software license are governed solely by the terms of that open source software license and not this License Agreement.

 

3.5 You agree that the form and nature of the Google TV Add-on that Google provides may change without prior notice to you and that future versions of the Google TV Add-on may be incompatible with applications developed on previous versions of the Google TV Add-on. You agree that Google may stop (permanently or temporarily) providing the Google TV Add-on (or any features within the Google TV Add-on) to you or to users generally at Google's sole discretion, without prior notice to you.

 

3.6 Nothing in this License Agreement gives you a right to use any of Google's or it’s licensors’ trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.

 

3.7 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the Google TV Add-on.

 

4. Use of the Google TV Add-on by You

 

4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software applications that you develop using the Google TV Add-on, including any intellectual property rights that subsist in those applications.

 

4.2 You agree to use the Google TV Add-on and write applications only for purposes that are permitted by (a) this License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).

 

4.3 You agree that if you use the Google TV Add-on to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, your must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you explicit permission to do so.

 

4.4 You agree that you will not engage in any activity with the Google TV Add-on, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google, Multichannel Video Program Distributors or any mobile communications carrier.

 

4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through the Google TV platform and/or applications for the Google TV platform, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.

 

4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under this License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.

 

5. Your Developer Credentials

 

5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.

 

6. Privacy and Information

 

6.1 In order to continually innovate and improve the Google TV Add-on, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the Google TV Add-on are being used and how they are being used. Before any of this information is collected, the Google TV Add-on will notify you and seek your consent. If you withhold consent, the information will not be collected.

 

6.2 The data collected is examined in the aggregate to improve the Google TV Add-on and is maintained in accordance with Google's Privacy Policy.

 

7. Third Party Applications for the Google TV Platform

 

7.1 If you use the Google TV Add-on to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.

 

7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.

 

7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, this License Agreement does not affect your legal relationship with these third parties.

 

8. Using Google TV APIs

 

8.1 If you use any Google TV API to retrieve data from Google, you acknowledge that the data (“Google TV API Content”) may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service. Some portions of the Google TV API Content are licensed to Google by third parties, including but not limited to Tribune Media Services

 

8.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so.

 

8.3 Except as explicitly permitted in Section 3 (Google TV Add-on License from Google), you must:

 

(a) not modify nor format the Google TV API Content except to the extent reasonably and technically necessary to optimize the display such Google TV API Content in your application;

 

(b) not edit the Google TV API Content in a manner that renders the Google TV API Content inaccurate of alters its inherent meaning (provided that displaying excerpts will not violate the foregoing); or

 

(c) not create any commercial audience measurement tool or service using the Google TV API Content

 

9. Terminating this License Agreement

 

9.1 This License Agreement will continue to apply until terminated by either you or Google as set out below.

 

9.2 If you want to terminate this License Agreement, you may do so by ceasing your use of the Google TV Add-on and any relevant developer credentials.

 

9.3 Google may at any time, terminate this License Agreement with you if:

 

(A) you have breached any provision of this License Agreement; or

 

(B) Google is required to do so by law; or

 

(C) the partner with whom Google offered certain parts of Google TV Add-on (such as APIs) to you has terminated its relationship with Google or ceased to offer certain parts of the Google TV Add-on to you; or

 

(D) Google decides to no longer providing the Google TV Add-on or certain parts of the Google TV Add-on to users in the country in which you are resident or from which you use the service, or the provision of the Google TV Add-on or certain Google TV Add-on services to you by Google is, in Google's sole discretion, no longer commercially viable.

 

9.4 When this License Agreement comes to an end, all of the legal rights, obligations and liabilities that you and Google have benefited from, been subject to (or which have accrued over time whilst this License Agreement has been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of paragraph 14.7 shall continue to apply to such rights, obligations and liabilities indefinitely.

 

10. DISCLAIMER OF WARRANTIES

 

10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE GOOGLE TV ADD-ON IS AT YOUR SOLE RISK AND THAT THE GOOGLE TV ADD-ON IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE.

 

10.2 YOUR USE OF THE GOOGLE TV ADD-ON AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE GOOGLE TV ADD-ON IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE.

 

10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.

 

11. LIMITATION OF LIABILITY

 

11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.

 

12. Indemnification

 

12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from (a) your use of the Google TV Add-on, (b) any application you develop on the Google TV Add-on that infringes any copyright, trademark, trade secret, trade dress, patent or other intellectual property right of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you with this License Agreement.

 

13. Changes to the License Agreement

 

13.1 Google may make changes to the License Agreement as it distributes new versions of the Google TV Add-on.

 

14. General Legal Terms

 

14.1 This License Agreement constitute the whole legal agreement between you and Google and govern your use of the Google TV Add-on (excluding any services which Google may provide to you under a separate written agreement), and completely replace any prior agreements between you and Google in relation to the Google TV Add-on.

 

14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in this License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.

 

14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of this License Agreement is invalid, then that provision will be removed from this License Agreement without affecting the rest of this License Agreement. The remaining provisions of this License Agreement will continue to be valid and enforceable.

 

14.4 You acknowledge and agree that Google’s API data licensors and each member of the group of companies of which Google is the parent shall be third party beneficiaries to this License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of this License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to this License Agreement.

 

14.5 EXPORT RESTRICTIONS. THE GOOGLE TV ADD-ON IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE GOOGLE TV ADD-ON. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.

 

14.6 The rights granted in this License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under this License Agreement without the prior written approval of the other party.

 

14.7 This License Agreement, and your relationship with Google under this License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from this License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.

 

 

August 15, 2011

---------------------------------------

Accept? (y/N): y

 

2/6: License android-sdk-arm-dbt-license:

---------------------------------------

Terms and Conditions

 

This is the Android Software Development Kit License Agreement

 

1. Introduction

 

1.1 The Android Software Development Kit (referred to in the License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of the License Agreement. The License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK.

 

1.2 "Android" means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: http://source.android.com/, as updated from time to time.

 

1.3 A "compatible implementation" means any Android device that (i) complies with the Android Compatibility Definition document, which can be found at the Android compatibility website (http://source.android.com/compatibility) and which may be updated from time to time; and (ii) successfully passes the Android Compatibility Test Suite (CTS).

 

1.4 "Google" means Google Inc., a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States.

 

 

2. Accepting the License Agreement

 

2.1 In order to use the SDK, you must first agree to the License Agreement. You may not use the SDK if you do not accept the License Agreement.

 

2.2 By clicking to accept, you hereby agree to the terms of the License Agreement.

 

2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries, including the country in which you are resident or from which you use the SDK.

 

2.4 If you are agreeing to be bound by the License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to the License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.

 

 

3. SDK License from Google

 

3.1 Subject to the terms of the License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable, non-exclusive, and non-sublicensable license to use the SDK solely to develop applications for compatible implementations of Android.

 

3.2 You may not use this SDK to develop applications for other platforms (including non-compatible implementations of Android) or to develop another SDK. You are of course free to develop applications for other platforms, including non-compatible implementations of Android, provided that this SDK is not used for that purpose.

 

3.3 You agree that Google or third parties own all legal right, title and interest in and to the SDK, including any Intellectual Property Rights that subsist in the SDK. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.

 

3.4 You may not use the SDK for any purpose not expressly permitted by the License Agreement. Except to the extent required by applicable third party licenses, you may not copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the SDK or any part of the SDK.

 

3.5 Use, reproduction and distribution of components of the SDK licensed under an open source software license are governed solely by the terms of that open source software license and not the License Agreement.

 

3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.

 

3.7 Nothing in the License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.

 

3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the SDK.

 

 

4. Use of the SDK by You

 

4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under the License Agreement in or to any software applications that you develop using the SDK, including any intellectual property rights that subsist in those applications.

 

4.2 You agree to use the SDK and write applications only for purposes that are permitted by (a) the License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).

 

4.3 You agree that if you use the SDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.

 

4.4 You agree that you will not engage in any activity with the SDK, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google or any mobile communications carrier.

 

4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.

 

4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under the License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.

 

4.7 This software enables the execution of intellectual property owned by Arm Limited. You agree that your use of the software, that allows execution of ARM Instruction Set Architecture (“ISA”) compliant executables for application development and debug only on x86 desktop, laptop, customer on-premise servers, and customer-procured cloud-based environments.

 

5. Your Developer Credentials

 

5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.

 

6. Privacy and Information

 

6.1 In order to continually innovate and improve the SDK, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the SDK are being used and how they are being used. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected.

 

6.2 The data collected is examined in the aggregate to improve the SDK and is maintained in accordance with Google's Privacy Policy.

 

 

7. Third Party Applications

 

7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.

 

7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.

 

7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, the License Agreement does not affect your legal relationship with these third parties.

 

 

8. Using Android APIs

 

8.1 Google Data APIs

 

8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service.

 

8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so. If you use the Android Recognition Service API, documented at the following URL: https://developer.android.com/reference/android/speech/RecognitionService, as updated from time to time, you acknowledge that the use of the API is subject to the Data Processing Addendum for Products where Google is a Data Processor, which is located at the following URL: https://privacy.google.com/businesses/gdprprocessorterms/, as updated from time to time. By clicking to accept, you hereby agree to the terms of the Data Processing Addendum for Products where Google is a Data Processor.

 

 

9. Terminating the License Agreement

 

9.1 The License Agreement will continue to apply until terminated by either you or Google as set out below.

 

9.2 If you want to terminate the License Agreement, you may do so by ceasing your use of the SDK and any relevant developer credentials.

 

9.3 Google may at any time, terminate the License Agreement with you if: (A) you have breached any provision of the License Agreement; or (B) Google is required to do so by law; or (C) the partner with whom Google offered certain parts of SDK (such as APIs) to you has terminated its relationship with Google or ceased to offer certain parts of the SDK to you; or (D) Google decides to no longer provide the SDK or certain parts of the SDK to users in the country in which you are resident or from which you use the service, or the provision of the SDK or certain SDK services to you by Google is, in Google's sole discretion, no longer commercially viable.

 

9.4 When the License Agreement comes to an end, all of the legal rights, obligations and liabilities that you and Google have benefited from, been subject to (or which have accrued over time whilst the License Agreement has been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of paragraph 14.7 shall continue to apply to such rights, obligations and liabilities indefinitely.

 

 

10. DISCLAIMER OF WARRANTIES

 

10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE SDK IS AT YOUR SOLE RISK AND THAT THE SDK IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE.

 

10.2 YOUR USE OF THE SDK AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE SDK IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE.

 

10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.

 

 

11. LIMITATION OF LIABILITY

 

11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.

 

 

12. Indemnification

 

12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from (a) your use of the SDK, (b) any application you develop on the SDK that infringes any copyright, trademark, trade secret, trade dress, patent or other intellectual property right of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you with the License Agreement.

 

 

13. Changes to the License Agreement

 

13.1 Google may make changes to the License Agreement as it distributes new versions of the SDK. When these changes are made, Google will make a new version of the License Agreement available on the website where the SDK is made available.

 

 

14. General Legal Terms

 

14.1 The License Agreement constitutes the whole legal agreement between you and Google and governs your use of the SDK (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the SDK.

 

14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in the License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.

 

14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of the License Agreement is invalid, then that provision will be removed from the License Agreement without affecting the rest of the License Agreement. The remaining provisions of the License Agreement will continue to be valid and enforceable.

 

14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to the License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of the License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to the License Agreement.

 

14.5 EXPORT RESTRICTIONS. THE SDK IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE SDK. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.

 

14.6 The rights granted in the License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under the License Agreement without the prior written approval of the other party.

 

14.7 The License Agreement, and your relationship with Google under the License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from the License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.

 

 

January 16, 2019

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Accept? (y/N): y

 

3/6: License android-sdk-preview-license:

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To get started with the Android SDK Preview, you must agree to the following terms and conditions. As described below, please note that this is a preview version of the Android SDK, subject to change, that you use at your own risk. The Android SDK Preview is not a stable release, and may contain errors and defects that can result in serious damage to your computer systems, devices and data.

 

This is the Android SDK Preview License Agreement (the "License Agreement").

 

1. Introduction

 

1.1 The Android SDK Preview (referred to in the License Agreement as the “Preview” and specifically including the Android system files, packaged APIs, and Preview library files, if and when they are made available) is licensed to you subject to the terms of the License Agreement. The License Agreement forms a legally binding contract between you and Google in relation to your use of the Preview.

 

1.2 "Android" means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: http://source.android.com/, as updated from time to time.

 

1.3 "Google" means Google Inc., a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States.

 

2. Accepting the License Agreement

 

2.1 In order to use the Preview, you must first agree to the License Agreement. You may not use the Preview if you do not accept the License Agreement.

 

2.2 By clicking to accept and/or using the Preview, you hereby agree to the terms of the License Agreement.

 

2.3 You may not use the Preview and may not accept the License Agreement if you are a person barred from receiving the Preview under the laws of the United States or other countries including the country in which you are resident or from which you use the Preview.

 

2.4 If you will use the Preview internally within your company or organization you agree to be bound by the License Agreement on behalf of your employer or other entity, and you represent and warrant that you have full legal authority to bind your employer or such entity to the License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the Preview on behalf of your employer or other entity.

 

3. Preview License from Google

 

3.1 Subject to the terms of the License Agreement, Google grants you a royalty-free, non-assignable, non-exclusive, non-sublicensable, limited, revocable license to use the Preview, personally or internally within your company or organization, solely to develop applications to run on the Android platform.

 

3.2 You agree that Google or third parties owns all legal right, title and interest in and to the Preview, including any Intellectual Property Rights that subsist in the Preview. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.

 

3.3 You may not use the Preview for any purpose not expressly permitted by the License Agreement. Except to the extent required by applicable third party licenses, you may not: (a) copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the Preview or any part of the Preview; or (b) load any part of the Preview onto a mobile handset or any other hardware device except a personal computer, combine any part of the Preview with other software, or distribute any software or device incorporating a part of the Preview.

 

3.4 You agree that you will not take any actions that may cause or result in the fragmentation of Android, including but not limited to distributing, participating in the creation of, or promoting in any way a software development kit derived from the Preview.

 

3.5 Use, reproduction and distribution of components of the Preview licensed under an open source software license are governed solely by the terms of that open source software license and not the License Agreement. You agree to remain a licensee in good standing in regard to such open source software licenses under all the rights granted and to refrain from any actions that may terminate, suspend, or breach such rights.

 

3.6 You agree that the form and nature of the Preview that Google provides may change without prior notice to you and that future versions of the Preview may be incompatible with applications developed on previous versions of the Preview. You agree that Google may stop (permanently or temporarily) providing the Preview (or any features within the Preview) to you or to users generally at Google's sole discretion, without prior notice to you.

 

3.7 Nothing in the License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.

 

3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the Preview.

 

4. Use of the Preview by You

 

4.1 Google agrees that nothing in the License Agreement gives Google any right, title or interest from you (or your licensors) under the License Agreement in or to any software applications that you develop using the Preview, including any intellectual property rights that subsist in those applications.

 

4.2 You agree to use the Preview and write applications only for purposes that are permitted by (a) the License Agreement, and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).

 

4.3 You agree that if you use the Preview to develop applications, you will protect the privacy and legal rights of users. If users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If users provide you with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, each user has given you permission to do so.

 

4.4 You agree that you will not engage in any activity with the Preview, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of Google or any third party.

 

4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.

 

4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under the License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.

 

4.7 The Preview is in development, and your testing and feedback are an important part of the development process. By using the Preview, you acknowledge that implementation of some features are still under development and that you should not rely on the Preview having the full functionality of a stable release. You agree not to publicly distribute or ship any application using this Preview as this Preview will no longer be supported after the official Android SDK is released.

 

5. Your Developer Credentials

 

5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.

 

6. Privacy and Information

 

6.1 In order to continually innovate and improve the Preview, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the Preview are being used and how they are being used. Before any of this information is collected, the Preview will notify you and seek your consent. If you withhold consent, the information will not be collected.

 

6.2 The data collected is examined in the aggregate to improve the Preview and is maintained in accordance with Google's Privacy Policy located at http://www.google.com/policies/privacy/.

 

7. Third Party Applications

 

7.1 If you use the Preview to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.

 

7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.

 

7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party.

 

8. Using Google APIs

 

8.1 Google APIs

 

8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service.

 

8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so.

 

9. Terminating the License Agreement

 

9.1 the License Agreement will continue to apply until terminated by either you or Google as set out below.

 

9.2 If you want to terminate the License Agreement, you may do so by ceasing your use of the Preview and any relevant developer credentials.

 

9.3 Google may at any time, terminate the License Agreement, with or without cause, upon notice to you.

 

9.4 The License Agreement will automatically terminate without notice or other action upon the earlier of: (A) when Google ceases to provide the Preview or certain parts of the Preview to users in the country in which you are resident or from which you use the service; and (B) Google issues a final release version of the Android SDK.

 

9.5 When the License Agreement is terminated, the license granted to you in the License Agreement will terminate, you will immediately cease all use of the Preview, and the provisions of paragraphs 10, 11, 12 and 14 shall survive indefinitely.

 

10. DISCLAIMERS

 

10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE PREVIEW IS AT YOUR SOLE RISK AND THAT THE PREVIEW IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE.

 

10.2 YOUR USE OF THE PREVIEW AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE PREVIEW IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE. WITHOUT LIMITING THE FOREGOING, YOU UNDERSTAND THAT THE PREVIEW IS NOT A STABLE RELEASE AND MAY CONTAIN ERRORS, DEFECTS AND SECURITY VULNERABILITIES THAT CAN RESULT IN SIGNIFICANT DAMAGE, INCLUDING THE COMPLETE, IRRECOVERABLE LOSS OF USE OF YOUR COMPUTER SYSTEM OR OTHER DEVICE.

 

10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.

 

11. LIMITATION OF LIABILITY

 

11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.

 

12. Indemnification

 

12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys’ fees) arising out of or accruing from (a) your use of the Preview, (b) any application you develop on the Preview that infringes any Intellectual Property Rights of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you of the License Agreement.

 

13. Changes to the License Agreement

 

13.1 Google may make changes to the License Agreement as it distributes new versions of the Preview. When these changes are made, Google will make a new version of the License Agreement available on the website where the Preview is made available.

 

14. General Legal Terms

 

14.1 the License Agreement constitutes the whole legal agreement between you and Google and governs your use of the Preview (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the Preview.

 

14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in the License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.

 

14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of the License Agreement is invalid, then that provision will be removed from the License Agreement without affecting the rest of the License Agreement. The remaining provisions of the License Agreement will continue to be valid and enforceable.

 

14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to the License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of the License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to the License Agreement.

 

14.5 EXPORT RESTRICTIONS. THE PREVIEW IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE PREVIEW. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.

 

14.6 The License Agreement may not be assigned or transferred by you without the prior written approval of Google, and any attempted assignment without such approval will be void. You shall not delegate your responsibilities or obligations under the License Agreement without the prior written approval of Google.

 

14.7 The License Agreement, and your relationship with Google under the License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from the License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.

 

June 2014.

---------------------------------------

Accept? (y/N): y

 

4/6: License google-gdk-license:

---------------------------------------

This is a Developer Preview of the GDK that is subject to change.

 

Terms and Conditions

 

This is the Glass Development Kit License Agreement.

 

1. Introduction

 

1.1 The Glass Development Kit (referred to in this License Agreement as the "GDK" and specifically including the Android system files, packaged APIs, and GDK library files, if and when they are made available) is licensed to you subject to the terms of this License Agreement. This License Agreement forms a legally binding contract between you and Google in relation to your use of the GDK.

 

1.2 "Glass" means Glass devices and the Glass software stack for use on Glass devices.

 

 

1.3 "Android" means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: http://source.android.com/, as updated from time to time.

 

1.4 "Google" means Google Inc., a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States.

 

2. Accepting this License Agreement

 

2.1 In order to use the GDK, you must first agree to this License Agreement. You may not use the GDK if you do not accept this License Agreement.

 

2.2 By clicking to accept, you hereby agree to the terms of this License Agreement.

 

2.3 You may not use the GDK and may not accept the License Agreement if you are a person barred from receiving the GDK under the laws of the United States or other countries including the country in which you are resident or from which you use the GDK.

 

2.4 If you are agreeing to be bound by this License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to this License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the GDK on behalf of your employer or other entity.

 

3. GDK License from Google

 

3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable and non-exclusive license to use the GDK solely to develop applications to run on the Glass platform for Glass devices.

 

3.2 You agree that Google or third parties own all legal right, title and interest in and to the GDK, including any Intellectual Property Rights that subsist in the GDK. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.

 

3.3 You may not use the GDK for any purpose not expressly permitted by this License Agreement. Except to the extent required by applicable third party licenses, you may not: (a) copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the GDK or any part of the GDK; or (b) load any part of the GDK onto a mobile handset or wearable computing device or any other hardware device except a Glass device personal computer, combine any part of the GDK with other software, or distribute any software or device incorporating a part of the GDK.

 

3.4 You agree that you will not take any actions that may cause or result in the fragmentation of Glass, including but not limited to distributing, participating in the creation of, or promoting in any way a software development kit derived from the GDK.

 

3.5 Use, reproduction and distribution of components of the GDK licensed under an open source software license are governed solely by the terms of that open source software license and not this License Agreement.

 

3.6 You agree that the form and nature of the GDK that Google provides may change without prior notice to you and that future versions of the GDK may be incompatible with applications developed on previous versions of the GDK. You agree that Google may stop (permanently or temporarily) providing the GDK (or any features within the GDK) to you or to users generally at Google's sole discretion, without prior notice to you.

 

3.7 Nothing in this License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.

 

3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the GDK.

 

 

3.9 Your use of any Android system files, packaged APIs, or other components of the GDK which are part of the Android Software Development Kit is subject to the terms of the Android Software Development Kit License Agreement located at http://developer.android.com/sdk/terms.html. These terms are hereby incorporated by reference into this License Agreement.

 

4. Use of the GDK by You

 

4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software applications that you develop using the GDK, including any intellectual property rights that subsist in those applications.

 

4.2 You agree to use the GDK and write applications only for purposes that are permitted by (a) this License Agreement, (b) the Glass Platform Developer Policies (located at https://developers.google.com/glass/policies, and hereby incorporated into this License Agreement by reference), and (c) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).

 

4.3 You agree that if you use the GDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.

 

4.4 You agree that you will not engage in any activity with the GDK, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google.

 

4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Glass and/or applications for Glass, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.

 

4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under this License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.

 

 

4.7 The GDK is in development, and your testing and feedback are an important part of the development process. By using the GDK, you acknowledge that implementation of some features are still under development and that you should not rely on the GDK, Glass devices, Glass system software, Google Mirror API, or Glass services having the full functionality of a stable release.

 

5. Your Developer Credentials

 

5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.

 

6. Privacy and Information

 

 

6.1 In order to continually innovate and improve the GDK, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the GDK are being used and how they are being used. Before any of this information is collected, the GDK will notify you and seek your consent. If you withhold consent, the information will not be collected.

 

6.2 The data collected is examined in the aggregate to improve the GDK and is maintained in accordance with Google's Privacy Policy.

 

7. Third Party Applications

 

7.1 If you use the GDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.

 

7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.

 

7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, this License Agreement does not affect your legal relationship with these third parties.

 

8. Using Google APIs

 

8.1 Google APIs

 

8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service.

 

8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so.

 

9. Terminating this License Agreement

 

9.1 This License Agreement will continue to apply until terminated by either you or Google as set out below.

 

9.2 If you want to terminate this License Agreement, you may do so by ceasing your use of the GDK and any relevant developer credentials.

 

9.3 Google may at any time, terminate this License Agreement with you if: (A) you have breached any provision of this License Agreement; or (B) Google is required to do so by law; or (C) the partner with whom Google offered certain parts of GDK (such as APIs) to you has terminated its relationship with Google or ceased to offer certain parts of the GDK to you; or (D) Google decides to no longer provide the GDK or certain parts of the GDK to users in the country in which you are resident or from which you use the service, or the provision of the GDK or certain GDK services to you by Google is, in Google's sole discretion, no longer commercially viable.

 

9.4 When this License Agreement comes to an end, all of the legal rights, obligations and liabilities that you and Google have benefited from, been subject to (or which have accrued over time whilst this License Agreement has been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of paragraph 14.7 shall continue to apply to such rights, obligations and liabilities indefinitely.

 

10. DISCLAIMER OF WARRANTIES

 

10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE GDK IS AT YOUR SOLE RISK AND THAT THE GDK IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE.

 

10.2 YOUR USE OF THE GDK AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE GDK IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE.

 

10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.

 

11. LIMITATION OF LIABILITY

 

11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.

 

12. Indemnification

 

12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from (a) your use of the GDK, (b) any application you develop on the GDK that infringes any copyright, trademark, trade secret, trade dress, patent or other intellectual property right of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you with this License Agreement.

 

13. Changes to the License Agreement

 

13.1 Google may make changes to the License Agreement as it distributes new versions of the GDK. When these changes are made, Google will make a new version of the License Agreement available on the website where the GDK is made available.

 

14. General Legal Terms

 

14.1 This License Agreement constitutes the whole legal agreement between you and Google and governs your use of the GDK (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the GDK.

 

14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in this License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.

 

14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of this License Agreement is invalid, then that provision will be removed from this License Agreement without affecting the rest of this License Agreement. The remaining provisions of this License Agreement will continue to be valid and enforceable.

 

14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to this License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of this License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to this License Agreement.

 

14.5 EXPORT RESTRICTIONS. THE GDK IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE GDK. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.

 

14.6 The rights granted in this License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under this License Agreement without the prior written approval of the other party.

 

14.7 This License Agreement, and your relationship with Google under this License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from this License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.

 

November 19, 2013

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Accept? (y/N): y

 

5/6: License intel-android-extra-license:

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Intel (R) Hardware Accelerated Execution Manager End-User License Agreement

 

Copyright (c) 2012 Intel Corporation. All rights reserved.

 

Redistribution. Redistribution and use in binary form, without modification, are permitted provided that the following conditions are met:

 

1.Redistributions must reproduce the above copyright notice and the following disclaimer in the documentation and/or other materials provided with the distribution.

 

2.Neither the name of Intel Corporation nor the names of its suppliers may be used to endorse or promote products derived from this software without specific prior written permission.

 

3.No reverse engineering, de-compilation, or disassembly of this software is permitted. Limited patent license. Intel Corporation grants a world-wide, royalty-free, non-exclusive license under patents it now or hereafter owns or controls to make, have made, use, import, offer to sell and sell ("Utilize") this software, but solely to the extent that any such patent is necessary to Utilize the software alone. The patent license shall not apply to any combinations which include this software. No hardware per se is licensed hereunder.

 

DISCLAIMER. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Accept? (y/N): y

 

6/6: License mips-android-sysimage-license:

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MIPS Technologies, Inc. (“MIPS”) Internal Evaluation License Agreement for MIPS Android™ System Images for Android Software Development Kit (SDK): This Internal Evaluation License Agreement (this "Agreement") is entered into by and between MIPS and you (as an individual developer or a legal entity -- identified below as “Recipient”). MIPS shall make the Evaluation Software available to Recipient as described in accordance with the terms and conditions set forth below.

 

By clicking on the “Accept” button, downloading, installing, or otherwise using the Evaluation Materials (defined below), you agree to be bound by the terms of this Agreement effective as of the date you click “Accept” (the “Effective Date”), and if doing so on behalf of an entity, you represent that you are authorized to bind the entity to the terms and conditions of this Agreement. If you do not agree to be bound by the terms and conditions of this Agreement, do not download, install, or use the Evaluation Materials.

 

1. DEFINITIONS. These terms shall have the following meanings:

 

1.1 “MIPS” shall mean MIPS Technologies, Inc., a Delaware corporation having a principal place of business at: 955 East Arques Ave., Sunnyvale, CA 94085

 

1.2 “Evaluation Software” shall mean MIPS Android™ emulator system images for Android Software Development Kit (SDK), as made available to Recipient.

 

1.3 “Evaluation Materials" means, collectively, the Evaluation Software (in source and/or object code form) and documentation (including, without limitation, any design documents, specifications, reference manuals, and other related materials) related to the Evaluation Software as made available to Recipient.

 

1.4 “Open Source Software” means any software that requires (as a condition of use, modification and/or distribution of such software) that such software or other software incorporated into, derived from or distributed with such software (a) be disclosed or distributed in source code form; or (b) be licensed by the user to third parties for the purpose of making and/or distributing derivative works; or (c) be redistributable at no charge. Open Source Software includes, without limitation, software licensed or distributed under any of the following licenses or distribution models, or licenses or distribution models substantially similar to any of the following: (a) GNU’s General Public License (GPL) or Lesser/Library GPL (LGPL), (b) the Artistic License (e.g., PERL), (c) the Mozilla Public License, (d) the Netscape Public License, (e) the Sun Community Source License (SCSL), (f) the Sun Industry Source License (SISL), (g) the Apache Software license and (h) the Common Public License (CPL).

 

1.5 “Pre-Release Materials” means “alpha” or “beta” designated pre-release features, which may not be fully functional, which MIPS may substantially modify in producing any production version of the Evaluation Materials, and/or which is still under development by MIPS and/or MIPS’ suppliers.

 

2. PURPOSE. MIPS desires to make the Evaluation Materials available to Recipient solely for Recipient's internal evaluation of the Evaluation Software to evaluate the desirability of cooperating with MIPS in developing products that are compatible with the Evaluation Software and/or to advise MIPS as to possible modifications to the Evaluation Software. Recipient may not disclose, distribute, modify (except to facilitate the above-mentioned internal evaluation), or make commercial use of the Evaluation Materials or any modifications of the Evaluation Materials.

 

THE EVALUATION MATERIALS ARE PROVIDED FOR EVALUATION PURPOSES ONLY AND MAY NOT BE MODIFIED (EXCEPT TO FACILITATE THE INTERNAL EVALUATION) OR DISTRIBUTED BY RECIPIENT OR INCORPORATED INTO RECIPIENT’S PRODUCTS OR SOFTWARE. PLEASE CONTACT A MIPS SALES REPRESENTATIVE TO LEARN ABOUT THE AVAILABILITY AND COST OF A COMMERCIAL VERSION OF THE EVALUATION SOFTWARE.

 

3. TITLE. Title to the Evaluation Materials remains with MIPS or its suppliers. Recipient shall not mortgage, pledge or encumber the Evaluation Materials in any way. Recipient shall return all Evaluation Materials, keeping no copies, upon termination or expiration of this Agreement.

 

4. LICENSE. MIPS grants Recipient a royalty-free, personal, nontransferable, nonexclusive license under its copyrights to use the Evaluation Software only for the purposes described in paragraph 2 above and only for a period beginning on the Effective Date and extending to the first anniversary of the Effective Date (the “Evaluation Period”). Unless otherwise communicated in writing by MIPS to Recipient, to the extent the Evaluation Software is provided in more than one delivery or release (each, a “Release”) the license grant in this Section 4 and the Evaluation Period shall apply to each Release, in which case the Evaluation Period shall begin on the date that the Release is made generally available and continue to the first anniversary of such date. Recipient may not make modifications to the Evaluation Software. Recipient shall not disassemble, reverse-engineer, or decompile any software that is not provided to Recipient in source code form.

 

 

EXCEPT AS PROVIDED HEREIN, NO OTHER LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY OTHER MIPS INTELLECTUAL PROPERTY RIGHTS IS GRANTED TO THE RECIPIENT. OTHER THAN AS EXPLICITLY SET FORTH IN PARAGRAPH 2 ABOVE, NO RIGHT TO COPY, TO REPRODUCE, TO MODIFY, OR TO CREATE DERIVATIVE WORKS OF, THE EVALUATION MATERIALS IS GRANTED HEREIN.

 

5. NO OBLIGATION. Recipient shall have no duty to purchase or license any product from MIPS. MIPS and its suppliers shall have no obligation to provide support for, or develop a non-evaluation version of, the Evaluation Software or to license any version of it.

 

6. MODIFICATIONS. This Agreement does not obligate Recipient to provide MIPS with comments or suggestions regarding Evaluation Materials. However, should Recipient provide MIPS with comments or suggestions for the modification, correction, improvement or enhancement of (a) the Evaluation Materials or (b) MIPS products or processes which may embody the Evaluation Materials, then Recipient agrees to grant and hereby grants to MIPS a non-exclusive, irrevocable, worldwide, fully paid-up, royalty-free license, with the right to sublicense MIPS’ licensees and customers, under Recipient’s Intellectual property rights, to use and disclose such comments and suggestions in any manner MIPS chooses and to display, perform, copy, make, have made, use, sell, offer to sell, import, and otherwise dispose of MIPS’ and its sublicensee’s products embodying such comments and suggestions in any manner and via any media MIPS chooses, without reference to the source.

 

7. WARRANTY DISCLAIMER. MIPS AND ITS SUPPLIERS MAKE NO WARRANTIES WITH RESPECT TO EVALUATION MATERIALS, EITHER EXPRESS OR IMPLIED, INCLUDING ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR ANY IMPLIED WARRANTY OF NONINFRINGEMENT WITH RESPECT TO THIRD PARTY INTELLECTUAL PROPERTY. RECIPIENT ACKNOWLEDGES AND AGREES THAT THE EVALUATION MATERIALS ARE PROVIDED “AS IS,” WITHOUT WARRANTY OF ANY KIND.

 

8. LIMITATION OF LIABILITY. MIPS AND ITS SUPPLIERS SHALL NOT BE LIABLE FOR ANY PROPERTY DAMAGE, PERSONAL INJURY, LOSS OF PROFITS, INTERRUPTION OF BUSINESS OR FOR ANY DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL OR INCIDENTAL DAMAGES, HOWEVER CAUSED OR ALLEGED, WHETHER FOR BREACH OF WARRANTY, CONTRACT, STRICT LIABILITY OR OTHERWISE, INCLUDING WITHOUT LIMITATION, UNDER TORT OR OTHER LEGAL THEORY. MIPS AND ITS SUPPLIERS DISCLAIM ANY AND ALL LIABILITY, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY INTELLECTUAL PROPERTY RIGHTS OF ANY KIND RELATING TO THE EVALUATION MATERIALS.

 

9. EXPIRATION. MIPS may terminate this Agreement immediately after a breach by Recipient or otherwise at MIPS’ reasonable discretion and upon five (5) business days’ notice to Recipient.

 

10. GENERAL.

 

10.1 Controlling Law. This Agreement shall be governed by California law excluding its choice of law rules. With the exception of MIPS’ rights to enforce its intellectual property rights and any confidentiality obligations under this Agreement or any licenses distributed with the Evaluation Materials, all disputes and any claims arising under or relating to this Agreement shall be subject to the exclusive jurisdiction and venue of the state and federal courts located in Santa Clara County, California. Each party hereby agrees to jurisdiction and venue in the courts set forth in the preceding sentence. The parties agree that the United Nations Convention on Contracts for the International Sale of Goods is specifically excluded from application to this Agreement. The parties consent to the personal jurisdiction of the above courts.

 

10.2 Remedies. Recipient acknowledges and agrees that any breach of confidentiality obligations under this Agreement or any licenses distributed with the Evaluation Materials, as well as any disclosure, commercialization, or public use of the Evaluation Materials, would cause irreparable injury to MIPS, and therefore Recipient agrees to consent to, and hereby consents to, the grant of an injunction by any court of competent jurisdiction in the event of an actual or threatened breach.

 

10.3 Assignment. Recipient may not delegate, assign or transfer this Agreement, the license granted or any of Recipient’s rights, obligations, or duties hereunder, expressly, by implication, by operation of law, by way of merger (regardless of whether Recipient is the surviving entity) or acquisition, or otherwise and any attempt to do so, without MIPS’ express prior written consent, shall be ineffective, null and void. MIPS may freely assign this Agreement, and its rights and obligations hereunder, in its sole discretion.

 

10.4 Entire Agreement. This Agreement constitutes the entire agreement between Recipient and MIPS and supersedes in their entirety any and all oral or written agreements previously existing between Recipient and MIPS with respect to the subject matter hereof. This Agreement may only be amended or supplemented by a writing that refers explicitly to this Agreement and that is signed or otherwise accepted by duly authorized representatives of Recipient and MIPS.

 

10.5 Severability. In the event that any provision of this Agreement is finally adjudicated to be unenforceable or invalid under any applicable law, such unenforceability or invalidity shall not render this Agreement unenforceable or invalid as a whole, and, in such event, such unenforceable or invalid provision shall be interpreted so as to best accomplish the objectives of such provision within the limits of applicable law or applicable court decisions.

 

10.6 Export Regulations / Export Control. Recipient shall not export, either directly or indirectly, any product, service or technical data or system incorporating the Evaluation Materials without first obtaining any required license or other necessary approval from the U.S. Department of Commerce or any other governing agency or department of the United States Government. In the event any product is exported from the United States or re-exported from a foreign destination by Recipient, Recipient shall ensure that the distribution and export/re-export or import of the product is in compliance with all applicable laws, regulations, orders, or other restrictions of the U.S. Export Administration Regulations and the appropriate foreign government. Recipient agrees that neither it nor any of its subsidiaries will export/re-export any technical data, process, product, or service, directly or indirectly, to any country for which the United States government or any agency thereof or the foreign government from where it is shipping requires an export license, or other governmental approval, without first obtaining such license or approval. Recipient also agrees to implement measures to ensure that foreign national employees are authorized to receive any information controlled by U.S. export control laws. An export is "deemed" to take place when information is released to a foreign national wherever located.

 

10.7 Special Terms for Pre-Release Materials. If so indicated in the description of the Evaluation Software, the Evaluation Software may contain Pre-Release Materials. Recipient hereby understands, acknowledges and agrees that: (i) Pre-Release Materials may not be fully tested and may contain bugs or errors; (ii) Pre-Release materials are not suitable for commercial release in their current state; (iii) regulatory approvals for Pre-Release Materials (such as UL or FCC) have not been obtained, and Pre-Release Materials may therefore not be certified for use in certain countries or environments or may not be suitable for certain applications and (iv) MIPS can provide no assurance that it will ever produce or make generally available a production version of the Pre-Release Materials . MIPS is not under any obligation to develop and/or release or offer for sale or license a final product based upon the Pre-Release Materials and may unilaterally elect to abandon the Pre-Release Materials or any such development platform at any time and without any obligation or liability whatsoever to Recipient or any other person.

 

ANY PRE-RELEASE MATERIALS ARE NON-QUALIFIED AND, AS SUCH, ARE PROVIDED “AS IS” AND “AS AVAILABLE”, POSSIBLY WITH FAULTS, AND WITHOUT REPRESENTATION OR WARRANTY OF ANY KIND.

 

10.8 Open Source Software. In the event Open Source software is included with Evaluation Software, such Open Source software is licensed pursuant to the applicable Open Source software license agreement identified in the Open Source software comments in the applicable source code file(s) and/or file header as indicated in the Evaluation Software. Additional detail may be available (where applicable) in the accompanying on-line documentation. With respect to the Open Source software, nothing in this Agreement limits any rights under, or grants rights that supersede, the terms of any applicable Open Source software license agreement.

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Accept? (y/N): y

All SDK package licenses accepted

 

음 읽어 봐야 할께 많은데. 나중에 시간 내서 읽어 볼수 있을까 싶지만 제품을 만들꺼라면 이 문구들을 다 읽어 보긴 해야 할듯하다. 

법률 및 개인정보 보호, 라이센스 등등  사용자로 부터 받아야 하는 많은 동의 문구들이 나열이 되어 있다. 

 

이걸 나중에 따로 알려면 힘드니 이미 제품으로 만들면서 고민했던 법률 자문까지 다했을거고 개인이 제품을 만들때 정보를 구하긴 힘드니 결국 시간 날때 한번 보아 놓는것도 좋을듯 하다. 

 

이제 모두 설치도 하고 라이센스도 승낙을 다했으니 관련된 에러와 워닝을 모두 처리한거 같다 .  마지막으로 문제가 없는지 한번더 명령어를 실행하여 체크를 해보겠다. 

 

Flutter가 아래와 같이 완벽하게 설치가 완료 되었다. 

 

 

 

같이 보면 좋은 글들입니다. 

 

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